Used to control the behavior of the map & minimap.
Activation for a given agent
can occur automatically via the device's Activate Automatically user option, by the agent
entering and exiting the device's volume if using the Activate on Trigger user option, or via events from other devices or verse.
When more than one map controller is activated for a given agent
, the one with the highest Map Priority user option applies.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has functions, but no data members.
Functions
Function Name | Description |
---|---|
Activate |
Adds the map controller to the provided |
Activate |
Adds the map controller to all |
Deactivate |
Removes the map controller from the provided |
Deactivate |
Removes the map controller from all |
Disable |
Disables the device.
Disabling the device will deactivate it for all |
Enable |
Enables the device. Enabling the device will allow it to be activated, both by incoming events, and by trigger if using Activate on Trigger. |
GetCaptureBoxSize |
Returns the Capture Box Size (in meters). |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
SetCaptureBoxSize |
Sets the Capture Box Size (in meters).
Capture Box Size refers to the length and width of the area used for both the map capture image as well as the activation trigger.
Value is clamped between |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |