Used to show or hide parts of the HUD for players or teams. Use this with other devices such as the hud_message_device
, map_indicator_device
, and billboard_device
to control exactly how much information players can see during a game, as well as how and when they see that information.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has functions, but no data members.
Functions
Function Name | Description |
---|---|
Disable |
Disables this device. |
Enable |
Enables this device. |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
ResetAffectedClass |
Resets the Affected Class option to its starting value. |
ResetAffectedTeam |
Resets the Affected Team option to its starting value. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
UpdateAffectedClass |
Sets the Affected Class option to |
UpdateAffectedTeam |
Sets the Affected Team option to |