Inherit from this to create a custom creative device. Inherited classes will appear in the UEFN content browser the next time Verse compiles. Instances of your derived creative_device
can then be placed in the island by dragging them from the content browser into the scene.
Verse using statement |
using { /Fortnite.com/Devices } |
Exposed Interfaces
This class exposes the following interfaces:
Name | Description |
---|---|
creative_object_interface |
Members
This class has functions, but no data members.
Functions
Function Name | Description |
---|---|
OnBegin |
Override to add custom logic when the game experience begins. |
OnEnd |
Override to add custom logic when the game experience ends. Any coroutines spawned inside |
GetTransform |
Returns the transform of the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
MoveTo |
Moves the |
MoveTo |
Moves the |
Show |
Shows this device in the world. |
Hide |
Hides this device in the world. |