The following pages provide a step-by-step outline for creating parametric (resizable) clothing for MetaHumans, with the aim of selling them on Fab.
This guide also outlines the steps to take for upgrading your existing MetaHuman clothing to be parametric.
Getting Started
Getting started creating parametric clothing for Fab.
Parametric Asset Setup
Preliminary steps for creating your parametric outfit asset.
Creating Your MetaHuman
Creating your MetaHuman in Unreal Engine.
Building an Outfit Asset
Building an outfit asset in Unreal Engine.
Painting Weight Maps
Painting weight maps for parametric outfit assets.
Testing and Setup in MetaHuman Creator
Test your outfit asset in MetaHuman Creator.
Packaging Your Outfit Asset
Packaging a MetaHuman Outfit Asset in Unreal Engine.
Uploading to Fab Marketplace
Uploading your MetaHuman to Fab Marketplace.