Streaming sources are components that define a position in the world and trigger the loading of cells around them. Player Controllers are a streaming source. Other streaming sources can be added to the world using the World Partition Streaming Source component. For example, a streaming source component can be activated at the location that a player will teleport to, so it can load the cells there. Once the grid cells are loaded, the player teleports to the location and the streaming source component is deactivated. Since there is no longer a streaming source at the player's previous location, those grid cells would be unloaded. UEFN currently has the player as the only streaming source.
streaming source
Streaming sources are components that define a position in the world and trigger the loading of cells around them.
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