A socket is a point where something connects with something else. Sockets can be used on a Static Mesh or a Skeletal Mesh to attach lights, particle effects or even other meshes.
socket
A socket is a point where something connects with something else. Sockets can be used on a Static Mesh or a Skeletal Mesh to attach lights, particle effects or even other meshes.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library