The Procedural Content Generation Framework (PCG) is a toolset for creating your own procedural content for your Fortnite projects. PCG provides artists and designers the ability to build fast, iterative tools and content of any complexity ranging from asset utilities, such as buildings or biome generation, up to entire worlds.
The framework is built to be flexible and interactive, making it easy to add into your existing development pipelines, blurring the lines between procedural and traditional workflows.
Procedural Content Generation Overview for UEFN
Content Generation Framework and how it can be used in your UEFN projects.
PCG Tools Editor Mode
An overview of the PCG editor tools mode in UEFN.
Using Shape Grammar with PCG
An introduction to using Shape Grammar with the Procedural Content Generation Framework.