A player's health is a measurable quantity. This quantity can be lowered by taking damage during a game. If the player's health drops low enough, the player will despawn or be eliminated. Health can be increased by interacting with some devices and items. Health can also be applied to other things, such as vehicles, or anything else that can be harmed or destroyed.
health
A player's health is a measurable quantity. This quantity can be lowered by taking damage during a game. If the player's health drops low enough, the player will despawn or be eliminated.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library