For in-island transactions, when a player acquires a durable item, they permanently own it. For example, this could be a furniture item in a game that involves building a house.
A durable product should not be confused with durability.
When a player acquires a durable item, they permanently own it.
For in-island transactions, when a player acquires a durable item, they permanently own it. For example, this could be a furniture item in a game that involves building a house.
A durable product should not be confused with durability.
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