If an asset has collision enabled, this means it is solid to the player's character and the character cannot pass through it. For example, if you place a Barrier around the edge of an island, players are blocked and can't fall off the edge. You can also use collision settings for things you want a player or character to interact with. You can't attack something that doesn't have collision enabled, for example. You can't pick up something that doesn't have collision either — a character's hand just passes through it.
collision
If an asset has collision enabled, this means it is solid to the player's character and the character cannot pass through it.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library