Some walls and other props have irregular shapes. A player walking past one of these can snag on the shape if they touch it. One way to compensate for this is to put an invisible barrier along such a shape that will help the player slide smoothly along the barrier surface, which gives the illusion they are sliding smoothly along the irregular surface. This is called a clean collision.
clean collision
Some walls and other props have irregular shapes. A player walking past one of these can snag on the shape if they touch it.
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