An actor is any object that can be placed on a level. This is a generic class of objects that supports 3D transformations such as translation, rotation and scale. Actors can be created (spawned) and destroyed through gameplay code.
actor
An actor is any object that can be placed on a level. This is a generic class of objects that supports 3D transformations such as translation, rotation and scale. Actors can be created (spawned) and destroyed through gameplay code.
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