A trap is a tile device that, when placed on a surface, can have an unexpected (often negative) effect on a player's attributes, movements, or health. There are different kinds of traps. For example, a Damage trap will cause some kind of damage when a player or NPC steps on or drives over it, while a Chiller trap will slow the player's movement. A trap usually has to be placed on a surface (such as a floor or wall) before it can be customized.
trap
A trap is a tile device that, when placed on a surface, can have an unexpected (often negative) effect on a player's attributes, movements, or health. There are different kinds of traps.
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