If you're looking to extend or transition your Maya pipeline into Unreal Engine, this section provides a helpful starting point to:
Outline similarities and differences between Maya and Unreal Engine.
Help you transfer your Maya knowledge to Unreal Engine by comparing Maya and Unreal Engine terms and workflows.
Understand the differences between animating and rigging in Maya and how you can do these in Unreal Engine.
How to import Maya content into Unreal Engine.
Understanding real-time rendering workflows with lighting, post processing, materials, and textures in Unreal Engine.
And much more!
Topics
If you're never used Unreal Engine before, start by reading the Unreal Editor and Features Overview for Maya Users page, which maps key Maya terms, concepts, and workflows to those of Unreal Engine.
Unreal Editor and Features Overview for Maya Users
A guided overview of Unreal Engine's core features for Maya users.
Getting Started Animating in Unreal Engine for Maya Users
A guide for Maya users new to Unreal Engine to learn how to get set up by creating a project, animating some objects, and getting final renders.