Texture Encoding
Encode Speed Settings
Section | Description |
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Final Uses RDO | If true, the speed of texture encoding when saving textures to disk in compressed formats enables Rate-Distortion Optimization (RDO) on supported encoders to decrease on-disc size of textures in compressed package files. This rate-distortion tradeoff is controlled by a parameter called lambda. The Specific
If this is set to Default, the Note that any distortion introduced is on top of, and likely less than, any introduced by the format itself. |
Final RDO Lambda | Ignored if Final Uses RDO is false. This value is used if a given texture's Otherwise, the value of Low values lead to higher quality results. A value of 1 amounts to the least distortion. |
Final Effort Level | Specifies how much time to take trying for better encoding results. You can choose from the following options:
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Final Universal Tiling | Optimizes texture encoding for tiled texture layouts on disk. This only applies to Oodle with RDO (Fast Uses RDO or Final Uses RDO) enabled. 256 KB is the recommended value for the majority of use cases. Enabling this option decreases the on-disk sizes of textures for platforms with exposed texture tiling (console platforms), but slightly increases texture sizes for platforms with opaque tiling (desktop platforms). You can choose from the following options:
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Fast Uses RDO | If enabled, final encode speed enables rate-distortion optimization on supported encoders to decrease on-disk size of textures in compressed package files. This rate-distortion tradeoff is controlled by a parameter called lambda. The Specific
If this is set to Default, the Note that any distortion introduced is on top of, and likely less than, any introduced by the format itself. |
Fast RDO Lambda | Ignored if UsesRDO is false. This value is used if a given texture's Otherwise, the value of Low values lead to higher quality results. A value of 1 amounts to the least distortion. |
Fast Effort Level | Specifies how much time to take trying for better encoding results. You can choose from the following options:
|
Fast Universal Tiling | Optimizes texture encoding for tiled texture layouts on disk. This only applies to Oodle with RDO enabled. 256 KB is the recommended value for the majority of use cases. Enabling this option decreases the on-disk sizes of textures for platforms with exposed texture tiling (console platforms), but slightly increases texture sizes for platforms with opaque tiling (desktop platforms). |
Encode Speeds
Section | Description |
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Cook Uses Speed | Defines which encode speed non-interactive editor sessions (commandlets) will use. You can choose from the following options:
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Editor Uses Speed | Defines which encode speed everything else uses. You can choose from the following options:
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