unreal.WidgetUnmatchedMember¶
- class unreal.WidgetUnmatchedMember(name: Name = 'None', reason: Text = '')¶
Bases:
StructBaseOne member (property or function) on the old widget class that has no compatible counterpart on the new class, paired with a human-readable explanation: “no member of that name on the new class” vs “name exists but the type/signature is incompatible”.
C++ Source:
Plugin: UMGToolSet
Module: UMGToolSet
File: UMGToolSet.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name of the member on the old class.reason(Text): [Read-Write] Reason this member couldn’t be matched on the new class (missing name or type/signature mismatch).