unreal.WidgetNamedInputValue¶
- class unreal.WidgetNamedInputValue¶
Bases:
StructBaseWidget Named Input Value
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraVariableMetaData.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(Text): [Read-Write]tooltip(Text): [Read-Write]value(float): [Read-Write]