unreal.WeightSchedule

class unreal.WeightSchedule(start: float = 0.0, end: float = 0.0, curve: WeightScheduleCurve = Ellipsis)

Bases: StructBase

Weight Schedule

C++ Source:

  • Plugin: MetaHumanCoreTech

  • Module: MetaHumanCoreTechLib

  • File: MetaHumanConformSolverSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve (WeightScheduleCurve): [Read-Write]

  • end (float): [Read-Write]

  • start (float): [Read-Write]

property curve: WeightScheduleCurve

[Read-Write]

Type:

(WeightScheduleCurve)

property end: float

[Read-Write]

Type:

(float)

property start: float

[Read-Write]

Type:

(float)