unreal.ValidatorStatistics¶
- class unreal.ValidatorStatistics(assets_validated: int = 0, assets_added_for_validation: int = 0, total_duration_seconds: float = 0.0)¶
Bases:
StructBaseValidator Statistics
C++ Source:
Plugin: DataValidation
Module: DataValidation
File: EditorValidatorSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
assets_added_for_validation(int32): [Read-Only] Number of assets that this validator marked as needing validation e.g. because a dependency changedassets_validated(int32): [Read-Only] Number of assets validated by this validatortotal_duration_seconds(double): [Read-Only] Total time (in seconds) that this validator spent validating assets
- property assets_added_for_validation: int¶
[Read-Only] Number of assets that this validator marked as needing validation e.g. because a dependency changed
- Type:
(int32)