unreal.ValidatorStatistics

class unreal.ValidatorStatistics(assets_validated: int = 0, assets_added_for_validation: int = 0, total_duration_seconds: float = 0.0)

Bases: StructBase

Validator Statistics

C++ Source:

  • Plugin: DataValidation

  • Module: DataValidation

  • File: EditorValidatorSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • assets_added_for_validation (int32): [Read-Only] Number of assets that this validator marked as needing validation e.g. because a dependency changed

  • assets_validated (int32): [Read-Only] Number of assets validated by this validator

  • total_duration_seconds (double): [Read-Only] Total time (in seconds) that this validator spent validating assets

property assets_added_for_validation: int

[Read-Only] Number of assets that this validator marked as needing validation e.g. because a dependency changed

Type:

(int32)

property assets_validated: int

[Read-Only] Number of assets validated by this validator

Type:

(int32)

property total_duration_seconds: float

[Read-Only] Total time (in seconds) that this validator spent validating assets

Type:

(double)