unreal.UsdPointInstancerCollapsing

class unreal.UsdPointInstancerCollapsing

Bases: EnumBase

Describes what to do when we’re collapsing and encounter a PointInstancer prim in a prim subtree

C++ Source:

  • Plugin: InterchangeOpenUSD

  • Module: InterchangeOpenUSDImport

  • File: InterchangeUsdTranslator.h

COLLAPSE_AS_STATIC_MESH: UsdPointInstancerCollapsing = Ellipsis

Collapse the point instancer along with the rest of the subtree, baking its instances into the produced StaticMesh

Type:

1

NO_COLLAPSING: UsdPointInstancerCollapsing = Ellipsis

Prevent collapsing the subtree the PointInstancer occupies

Type:

0