unreal.UsdCollisionType

class unreal.UsdCollisionType

Bases: EnumBase

EUsd Collision Type

C++ Source:

  • Plugin: USDCore

  • Module: UnrealUSDWrapper

  • File: UnrealUSDWrapper.h

CAPSULE: UsdCollisionType = Ellipsis

Single capsule collider

Type:

6

CONVEX_DECOMPOSITION: UsdCollisionType = Ellipsis

Breaks up concave meshes into multiple, simple convex collider primitives

Type:

1

CONVEX_HULL: UsdCollisionType = Ellipsis

Single convex hull primitive around the mesh

Type:

2

CUBE: UsdCollisionType = Ellipsis

Single cube collider

Type:

4

CUSTOM_MESH: UsdCollisionType = Ellipsis

Use a separate, dedicated collider mesh

Type:

7

MESH_SIMPLIFICATION: UsdCollisionType = Ellipsis

Behaves the same as ConvexDecomposition in Unreal, it’s just listed separately as it’s a separate value in USD

Type:

5

NONE: UsdCollisionType = Ellipsis

No approximation so equivalent to CTF_UseComplexAsSimple

Type:

0

SPHERE: UsdCollisionType = Ellipsis

Single sphere collider

Type:

3