unreal.UIFrameworkTextBase

class unreal.UIFrameworkTextBase(outer: Object | None = None, name: Name | str = 'None')

Bases: UIFrameworkWidget

UIFramework Text Base

C++ Source:

  • Plugin: UIFramework

  • Module: UIFramework

  • File: UIFTextBlock.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_enabled (bool): [Read-Write]

  • is_hit_test_visible (bool): [Read-Write]

  • render_opacity (double): [Read-Write]

  • visibility (SlateVisibility): [Read-Write]

  • widget_class (Class): [Read-Write]

get_auto_wrap() bool

Get Auto Wrap

Return type:

bool

get_justification() TextJustify

Get Justification

Return type:

TextJustify

get_overflow_policy() TextOverflowPolicy

Get Overflow Policy

Return type:

TextOverflowPolicy

get_text() Text

Get Text

Return type:

Text

get_text_color() LinearColor

Get Text Color

Return type:

LinearColor

get_text_size() float

Get Text Size

Return type:

float

get_wrap_width() float

Get Wrap Width

Return type:

float

get_wrapping_policy() TextWrappingPolicy

Get Wrapping Policy

Return type:

TextWrappingPolicy

set_auto_wrap(auto_wrap) None

Set Auto Wrap

Parameters:

auto_wrap (bool)

set_justification(justification) None

Set Justification

Parameters:

justification (TextJustify)

set_overflow_policy(overflow_policy) None

Set Overflow Policy

Parameters:

overflow_policy (TextOverflowPolicy)

set_text_color(text_color) None

Set Text Color

Parameters:

text_color (LinearColor)

set_text_size(text_size) None

Set Text Size

Parameters:

text_size (float)

set_wrap_width(wrap_width) None

Set Wrap Width

Parameters:

wrap_width (float)

set_wrapping_policy(wrapping_policy) None

Set Wrapping Policy

Parameters:

wrapping_policy (TextWrappingPolicy)