unreal.UAFValueBundle¶
- class unreal.UAFValueBundle¶
Bases:
StructBaseValue Bundle
This struct holds attributes produced by UAF. They come in two flavors: static (set map) and dynamic (map). Static attributes are fast and defined up front in the skeleton set binding asset. Dynamic attributes are slower but produced on demand during evaluation. This struct can also represent a ‘virtual value’, for instance an inlined, or owned graph instance
C++ Source:
Plugin: UAF
Module: UAF
File: ValueBundle.h