unreal.UAFLayerBlendMode

class unreal.UAFLayerBlendMode

Bases: EnumBase

EUAFLayer Blend Mode

C++ Source:

  • Plugin: UAFLayering

  • Module: UAFLayeringUncookedOnly

  • File: LayeringUncookedOnlyTypes.h

ADDITIVE: UAFLayerBlendMode = Ellipsis

The layer will get applied as a additive with the weight of the layer

Type:

1

BLEND: UAFLayerBlendMode = Ellipsis

Behaves like a regular blend and will blend together based on layer weight. Weight 0 == Full Source Value, 1 == Full Layer Value

Type:

0

CACHE_ONLY: UAFLayerBlendMode = Ellipsis

The layer will not get applied at all, but will produce a cached output pose if bound

Type:

2