unreal.UAFBlendMask¶
- class unreal.UAFBlendMask(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectAn asset to define what parts to include in a blend when layering.
C++ Source:
Plugin: UAF
Module: UAF
File: UAFBlendMask.h
Editor Properties: (see get_editor_property/set_editor_property)
skeleton(Skeleton): [Read-Only]