unreal.UAFAnimChooserTable¶
- class unreal.UAFAnimChooserTable(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ChooserTableUAF specific subclass of chooser table, for selecting assets which can generate anim graphs
C++ Source:
Plugin: UAFChooser
Module: UAFChooser
File: UAFAnimChooser.h
Editor Properties: (see get_editor_property/set_editor_property)
columns_structs(Array[InstancedStruct]): [Read-Write] Columns which filter Resultscontext_data(Array[InstancedStruct]): [Read-Write] Parameter Objects or Structs from which the chooser can read or write propertiesoutput_object_type(type(Class)): [Read-Write] The Class of Object this Chooser returns when ResultType is set to ObjectOfType, or the Parent Class of the Classes returned by this chooser when ResultType is set to ClassOfTyperesult_type(ObjectChooserResultType): [Read-Write] The kind of output this chooser has (Object or Class or No primary result)