unreal.TypedElementSelectionNormalizationOptions¶
- class unreal.TypedElementSelectionNormalizationOptions(expand_groups: bool = False, follow_attachment: bool = False)¶
Bases:
StructBaseTyped Element Selection Normalization Options
C++ Source:
Module: TypedElementRuntime
File: TypedElementSelectionSet.h
Editor Properties: (see get_editor_property/set_editor_property)
expand_groups(bool): [Read-Write]follow_attachment(bool): [Read-Write]