unreal.TutorialStage¶
- class unreal.TutorialStage¶
Bases:
StructBaseA single tutorial stage, containing the optional main content & a number of widgets with content attached
C++ Source:
Plugin: GuidedTutorials
Module: IntroTutorials
File: EditorTutorial.h
Editor Properties: (see get_editor_property/set_editor_property)
back_button_text(Text): [Read-Write] Text to display on the back buttoncontent(TutorialContent): [Read-Write] Non-widget-bound content to display in this stageinvert_platform_test(bool): [Read-Write] If false, stage will be skipped if running on any platform in PlatformsToTest. If true, the stage will be if not running on any platform in PlatformsToTest.name(Name): [Read-Write] Identifier for this stagenext_button_text(Text): [Read-Write] Text to display on the next buttonplatforms_to_test(Array[str]): [Read-Write] List of platforms to test against. Meaning of test is determined by InvertPlatformTest.widget_content(Array[TutorialWidgetContent]): [Read-Write] Widget-bound content to display for this stage