unreal.ToolsetLibraryTestStruct

class unreal.ToolsetLibraryTestStruct(name: str = '', items: None = [])

Bases: StructBase

Struct used for sibling-property notification tests (plain field + array in same struct).

C++ Source:

  • Plugin: ToolsetRegistry

  • Module: ToolsetRegistry

  • File: ToolsetJsonTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • items (Array[int32]): [Read-Write]

  • name (str): [Read-Write]

property items: None

[Read-Write]

Type:

(Array[int32])

property name: str

[Read-Write]

Type:

(str)