unreal.ToolsetLibraryTestStruct¶
- class unreal.ToolsetLibraryTestStruct(name: str = '', items: None = [])¶
Bases:
StructBaseStruct used for sibling-property notification tests (plain field + array in same struct).
C++ Source:
Plugin: ToolsetRegistry
Module: ToolsetRegistry
File: ToolsetJsonTest.h
Editor Properties: (see get_editor_property/set_editor_property)
items(Array[int32]): [Read-Write]name(str): [Read-Write]