unreal.ToolsetDefinition¶
- class unreal.ToolsetDefinition(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectThis is the common base class for Toolsets defined as UObjects. UFunctions that define tools in this class should be static functions
and be marked with meta = (AICallable). This is used both by UHT and the runtime UToolRegistry.
- UFunctions which should be ignored by tools should be marked with meta = (AIIgnore)
in order to silence errors about invalid UFunctions
C++ Source:
Plugin: ToolsetRegistry
Module: ToolsetRegistry
File: ToolsetDefinition.h