unreal.Text3DTokenBase

class unreal.Text3DTokenBase(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Text3D token to swap variable by its content

C++ Source:

  • Plugin: Text3D

  • Module: Text3D

  • File: Text3DTokenBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • content (Text): [Read-Write] Content that replaces token in the text

  • token_name (Name): [Read-Write] Token variable that will be swapped