unreal.Text3DTokenBase¶
- class unreal.Text3DTokenBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectText3D token to swap variable by its content
C++ Source:
Plugin: Text3D
Module: Text3D
File: Text3DTokenBase.h
Editor Properties: (see get_editor_property/set_editor_property)
content(Text): [Read-Write] Content that replaces token in the texttoken_name(Name): [Read-Write] Token variable that will be swapped