unreal.TestBTTask_RunBehavior¶
- class unreal.TestBTTask_RunBehavior(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BTTask_RunBehaviorTest BTTask Run Behavior
C++ Source:
Module: AITestSuite
File: TestBTTask_RunBehavior.h
Editor Properties: (see get_editor_property/set_editor_property)
behavior_asset(BehaviorTree): [Read-Write] behavior to runignore_restart_self(bool): [Read-Write] if set, task search will be discarded when this task is selected to execute but is already runningnode_name(str): [Read-Write] node name