unreal.TestBTService_BTStopAction

class unreal.TestBTService_BTStopAction(outer: Object | None = None, name: Name | str = 'None')

Bases: BTService

Test BTService BTStop Action

C++ Source:

  • Module: AITestSuite

  • File: TestBTService_BTStopAction.h

Editor Properties: (see get_editor_property/set_editor_property)

  • call_tick_on_search_start (bool): [Read-Write] call Tick event when task search enters this node (SearchStart will be called as well)

  • interval (float): [Read-Write] defines time span between subsequent ticks of the service

  • node_name (str): [Read-Write] node name

  • random_deviation (float): [Read-Write] adds random range to service’s Interval

  • restart_timer_on_each_activation (bool): [Read-Write] if set, next tick time will be always reset to service’s interval when node is activated