unreal.TemporalHistoryMode¶
- class unreal.TemporalHistoryMode¶
Bases:
EnumBaseControls how temporal history (e.g. Lumen/TAA) is updated during aperture sampling.
C++ Source:
Plugin: AccumulationDOF
Module: AccumulationDOF
File: AccumulationDOFTypes.h
- ALL_SAMPLES_UPDATE: TemporalHistoryMode = Ellipsis¶
All samples update history.
- Type:
0
- FIRST_SAMPLE_ONLY: TemporalHistoryMode = Ellipsis¶
Only first sample updates history.
- Type:
2
- LAST_SAMPLE_ONLY: TemporalHistoryMode = Ellipsis¶
Only last sample updates history.
- Type:
1
- NO_SAMPLES_UPDATE: TemporalHistoryMode = Ellipsis¶
No samples update history. Baseline for comparison.
- Type:
3