unreal.TemporalHistoryMode

class unreal.TemporalHistoryMode

Bases: EnumBase

Controls how temporal history (e.g. Lumen/TAA) is updated during aperture sampling.

C++ Source:

  • Plugin: AccumulationDOF

  • Module: AccumulationDOF

  • File: AccumulationDOFTypes.h

ALL_SAMPLES_UPDATE: TemporalHistoryMode = Ellipsis

All samples update history.

Type:

0

FIRST_SAMPLE_ONLY: TemporalHistoryMode = Ellipsis

Only first sample updates history.

Type:

2

LAST_SAMPLE_ONLY: TemporalHistoryMode = Ellipsis

Only last sample updates history.

Type:

1

NO_SAMPLES_UPDATE: TemporalHistoryMode = Ellipsis

No samples update history. Baseline for comparison.

Type:

3