unreal.SyncMarkerCurveEntry¶
- class unreal.SyncMarkerCurveEntry(sync_marker_name: Name = 'None', value: float = 0.0)¶
Bases:
StructBaseA sync marker name and the float value to assign to the curve at that marker’s time
C++ Source:
Plugin: AnimationModifierLibrary
Module: AnimationModifierLibrary
File: CurveFromSyncMarkersModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
sync_marker_name(Name): [Read-Write]value(float): [Read-Write]