unreal.SupportedAreaData

class unreal.SupportedAreaData

Bases: StructBase

Supported Area Data

C++ Source:

  • Module: NavigationSystem

  • File: NavigationData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • area_class_name (str): [Read-Only]

  • area_id (int32): [Read-Only]