unreal.SubsonicParameterStore

class unreal.SubsonicParameterStore

Bases: StructBase

A parameter store for Subsonic runtime parameters, backed by an FInstancedPropertyBag. Priority layers (lowest to highest): Authored < TriggerTime < Runtime.

C++ Source:

  • Plugin: Subsonic

  • Module: SubsonicCore

  • File: SubsonicParameterStore.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bag (InstancedPropertyBag): [Read-Write]