unreal.SubsonicParameterStore¶
- class unreal.SubsonicParameterStore¶
Bases:
StructBaseA parameter store for Subsonic runtime parameters, backed by an FInstancedPropertyBag. Priority layers (lowest to highest): Authored < TriggerTime < Runtime.
C++ Source:
Plugin: Subsonic
Module: SubsonicCore
File: SubsonicParameterStore.h
Editor Properties: (see get_editor_property/set_editor_property)
bag(InstancedPropertyBag): [Read-Write]