unreal.SubsonicEventAction_GeneratorSourceStop¶
- class unreal.SubsonicEventAction_GeneratorSourceStop¶
Bases:
SubsonicEventActionBaseStop Sound (GeneratorSource)
C++ Source:
Plugin: Subsonic
Module: SubsonicEngine
File: SubsonicAction_GeneratorSource.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Addressable name of source instance.scope(SubsonicExecutionScope): [Read-Write] Scope of source accessor. If set to executor, named source is accessible only by pool of sibling event actions for a given executor instance. If set to global, accesses any named source in the global pool.