unreal.SubsonicEventActionDefinition¶
- class unreal.SubsonicEventActionDefinition(action: InstancedStruct = [])¶
Bases:
StructBaseAction definition iteratively executed per Subsonic event.
C++ Source:
Plugin: Subsonic
Module: SubsonicCore
File: SubsonicEventCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
action(InstancedStruct): [Read-Write]
- property action: InstancedStruct¶
[Read-Only]
- Type: