unreal.SubmixEffectDynamicProcessorFilterSettings
¶
- class unreal.SubmixEffectDynamicProcessorFilterSettings(enabled: bool = False, cutoff: float = 0.0, gain_db: float = 0.0)¶
Bases:
StructBase
Submix Effect Dynamic Processor Filter Settings
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectDynamicsProcessor.h
Editor Properties: (see get_editor_property/set_editor_property)
cutoff
(float): [Read-Write] Cutoff: The cutoff frequency of the HPF applied to key signalenabled
(bool): [Read-Write] Enabled: Whether or not filter is enabledgain_db
(float): [Read-Write] Gain Db: The gain of the filter shelf applied to the key signal