unreal.SlotAnimationTrack

class unreal.SlotAnimationTrack(slot_name: Name = 'None', anim_track: AnimTrack = Ellipsis)

Bases: StructBase

Each slot data referenced by Animation Slot contains slot name, and animation data

C++ Source:

  • Module: Engine

  • File: AnimMontage.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_track (AnimTrack): [Read-Write]

  • slot_name (Name): [Read-Write]

property anim_track: AnimTrack

[Read-Only]

Type:

(AnimTrack)

property slot_name: Name

[Read-Only]

Type:

(Name)