unreal.SlatePostBufferProcessor

class unreal.SlatePostBufferProcessor(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for types that can process the backbuffer scene into the slate post buffer.

You need to register a proxy that derives from ‘FSlateRHIPostBufferProcessorProxy’ in USlateFXSubsystem::CreatePostBufferProcessorProxy For an example see: USlatePostBufferBlur.

C++ Source:

  • Module: SlateBaseRenderer

  • File: SlatePostBufferProcessor.h