unreal.SlatePostBufferProcessor¶
- class unreal.SlatePostBufferProcessor(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectBase class for types that can process the backbuffer scene into the slate post buffer.
You need to register a proxy that derives from ‘FSlateRHIPostBufferProcessorProxy’ in USlateFXSubsystem::CreatePostBufferProcessorProxy For an example see: USlatePostBufferBlur.
C++ Source:
Module: SlateBaseRenderer
File: SlatePostBufferProcessor.h