unreal.SlateInspectorToolsetModifierKeys

class unreal.SlateInspectorToolsetModifierKeys(shift: bool = False, ctrl: bool = False, alt: bool = False, cmd: bool = False)

Bases: StructBase

Modifier keys held during an input simulation (click, drag, etc.).

C++ Source:

  • Plugin: SlateInspectorToolset

  • Module: SlateInspectorToolset

  • File: SlateInspectorToolset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alt (bool): [Read-Write]

  • cmd (bool): [Read-Write]

  • ctrl (bool): [Read-Write]

  • shift (bool): [Read-Write]

property alt: bool

[Read-Write]

Type:

(bool)

property cmd: bool

[Read-Write]

Type:

(bool)

property ctrl: bool

[Read-Write]

Type:

(bool)

property shift: bool

[Read-Write]

Type:

(bool)