unreal.SlateInspectorToolsetModifierKeys¶
- class unreal.SlateInspectorToolsetModifierKeys(shift: bool = False, ctrl: bool = False, alt: bool = False, cmd: bool = False)¶
Bases:
StructBaseModifier keys held during an input simulation (click, drag, etc.).
C++ Source:
Plugin: SlateInspectorToolset
Module: SlateInspectorToolset
File: SlateInspectorToolset.h
Editor Properties: (see get_editor_property/set_editor_property)
alt(bool): [Read-Write]cmd(bool): [Read-Write]ctrl(bool): [Read-Write]shift(bool): [Read-Write]