unreal.SlateIMBorderParams¶
- class unreal.SlateIMBorderParams(orientation: Orientation = Ellipsis, absorb_mouse: bool = False, content_padding: Margin = Ellipsis)¶
Bases:
StructBaseSlate IMBorder Params
C++ Source:
Plugin: SlateIM
Module: SlateIM
File: SlateIMParameters.h
Editor Properties: (see get_editor_property/set_editor_property)
absorb_mouse(bool): [Read-Write] Whether the container should handle all mouse inputscontent_padding(Margin): [Read-Write] How much to pad the contents of the containerorientation(Orientation): [Read-Write] Which direction the contents of the container should flow
- property absorb_mouse: bool¶
[Read-Write] Whether the container should handle all mouse inputs
- Type:
(bool)
- property content_padding: Margin¶
[Read-Write] How much to pad the contents of the container
- Type:
(Margin)
- property orientation: Orientation¶
[Read-Write] Which direction the contents of the container should flow
- Type: