unreal.SequencerTrackInstanceBP

class unreal.SequencerTrackInstanceBP(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneTrackInstance

SequencerTrackInstance

C++ Source:

  • Plugin: CustomizableSequencerTracks

  • Module: CustomizableSequencerTracks

  • File: SequencerTrackInstanceBP.h

get_animated_object() Object

Get Animated Object

Return type:

Object

get_input(index) SequencerTrackInstanceInput

Get Input

Parameters:

index (int32)

Return type:

SequencerTrackInstanceInput

get_inputs() Array[SequencerTrackInstanceInput]

Get Inputs

Return type:

Array[SequencerTrackInstanceInput]

get_num_inputs() int32

Get Num Inputs

Return type:

int32

k2_on_begin_update_inputs() None

OnBeginUpdateInputs

k2_on_destroyed() None

OnDestroyed

k2_on_end_update_inputs() None

OnEndUpdateInputs

k2_on_initialize() None

OnInitialize

k2_on_input_added(input) None

OnInputAdded

Parameters:

input (SequencerTrackInstanceInput)

k2_on_input_removed(input) None

OnInputRemoved

Parameters:

input (SequencerTrackInstanceInput)

k2_on_update() None

OnUpdate