unreal.SequencerOutlinerTools

class unreal.SequencerOutlinerTools(*args: Any, **kwargs: Any)

Bases: ToolsetDefinition

Tools for inspecting and managing the Sequencer outliner tree. Use when

getting a snapshot of the outliner hierarchy, querying node children, managing outliner selection, expanding or collapsing nodes, or toggling node states like mute, solo, deactivate, lock, and pin. Also useful for test verification of Sequencer UI state.